CCash/README.md
2021-04-03 12:04:57 -10:00

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# CCash-2.0
A complete simplification and improvement to the CCash project. A webserver hosting a bank system for Minecraft, able to be used from web browser or from CC/OC if you're playing modded.
#### Build
```
git clone --recurse-submodule https://github.com/EntireTwix/CCash-2.0/
mkdir build
cd build
cmake ..
make -j<threads>
sudo ./bank <admin password> <saving frequency in minutes> <threads>
```
#### Dependencies
- [Parallel HashMap](https://github.com/greg7mdp/parallel-hashmap/tree/master)
- [drogon web framework (and all its dependencies)](https://github.com/an-tao/drogon/tree/master)
# Features
### Performance
- **NOT** written in Lua
- written in **C++**, arguably the fastest language
- **multi-threaded**
- **parallel hashmaps** a far superior HashMap implementation to the STD, that also benefit from multi-threaded
### Safety
- **Tamper Proof** relative to an in-game implementation
- **Auto-Saving**, Saves on crash, Saves on close
- **OpenSSL** (HTTPS)
### Accessibility
- **Web front-end**
- **RESTful** API for connected services like a market, gambling, or anything else you can think of
- able to be used millions of blocks away, across dimensions, servers, **vanilla or modded**. In contrast to an in-game modded implementation that would be range limited.