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## Performance
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#### Speed
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<!-- graphs -->
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Capable of processing hundreds of requests per second, with little slow down as user size grows to the millions.
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Capable of processing over a thousand requests per second, with little slow down as user size grows to the millions.
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#### Lightweight
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* Low memory usage at 8 MB baseline, and 157 bytes per new log.
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@ -11,7 +11,7 @@ The currency model most Minecraft Servers adopt if any, is resource based, usual
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* Locality is required for transactions.
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* Theft is possible; ownership is physical possession based.
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CCash solves these issues and adds a level of abstraction. The main philosophy of CCash is to have fast core operations which other services build on, CCash can proccess hundreds of requests per second.
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CCash solves these issues and adds a level of abstraction. The main philosophy of CCash is to have fast core operations which other services build on, CCash can proccess over a thousand requests per second.
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The CCash instance can be external to the game server:
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