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https://github.com/Expand-sys/mcbot
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beans
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parent
c4cd201e06
commit
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2 changed files with 6 additions and 6 deletions
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@ -4,7 +4,7 @@ const fs = require('fs');
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const { promisify } = require('util');
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const { glob } = require('glob');
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const PG = promisify(glob);
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const dig = require("gamedig")
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import { GameDig } from gamedig
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const path = require('path');
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const { channelSend } = require('../../utils/utils');
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@ -42,7 +42,7 @@ module.exports = {
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function runevery30seconds(i) {
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setTimeout(() => {
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dig.query({
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GameDig.query({
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type: 'minecraft',
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host: process.env.MCHOST,
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port: process.env.MCHOSTPORT,
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@ -56,11 +56,11 @@ module.exports = {
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restarted = 0;
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count +=1
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//this will be where i do the tracking logic for how long people have been on the server
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if(count == 6){
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/*if(count == 6){
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await dbclient.connect()
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//let ping = await dbclient.db("timetracking").command({ ping: 1})
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//console.log(ping)
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let collection = await dbclient.db("timetracking").collection("times")
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//let collection = await dbclient.db("timetracking").collection("times")
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for(i = 0; i < state.players.length; i++){
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const query = { name: `${state.players[i].name}`}
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const update = { $inc: { time: 1 }}
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@ -70,7 +70,7 @@ module.exports = {
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}
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await dbclient.close()
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count = 0
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}
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}*/
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}).catch(async (error) => {
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console.log("Server is offline " + error);
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2
index.js
2
index.js
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@ -35,7 +35,7 @@ process.on('SIGINT', (code) => {
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module.exports = {
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client,
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dbclient
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//dbclient
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}
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client.login(process.env.BOT_TOKEN);
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