This commit is contained in:
Expand-sys 2021-06-09 20:40:12 +10:00
parent 9eb1aa15fc
commit 9422e6e2b3
24 changed files with 4436 additions and 0 deletions

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.gitignore vendored Normal file
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.env
node_modules

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build/config.gypi Normal file
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# Do not edit. File was generated by node-gyp's "configure" step
{
"target_defaults": {
"cflags": [],
"default_configuration": "Release",
"defines": [],
"include_dirs": [],
"libraries": []
},
"variables": {
"asan": 0,
"coverage": "false",
"dcheck_always_on": 0,
"debug_nghttp2": "false",
"debug_node": "false",
"enable_lto": "false",
"enable_pgo_generate": "false",
"enable_pgo_use": "false",
"error_on_warn": "false",
"force_dynamic_crt": 0,
"gas_version": "2.30",
"host_arch": "x64",
"icu_data_in": "../../deps/icu-tmp/icudt68l.dat",
"icu_endianness": "l",
"icu_gyp_path": "tools/icu/icu-generic.gyp",
"icu_path": "deps/icu-small",
"icu_small": "false",
"icu_ver_major": "68",
"is_debug": 0,
"llvm_version": "0.0",
"napi_build_version": "7",
"node_byteorder": "little",
"node_debug_lib": "false",
"node_enable_d8": "false",
"node_install_npm": "true",
"node_module_version": 88,
"node_no_browser_globals": "false",
"node_prefix": "/",
"node_release_urlbase": "https://nodejs.org/download/release/",
"node_section_ordering_info": "",
"node_shared": "false",
"node_shared_brotli": "false",
"node_shared_cares": "false",
"node_shared_http_parser": "false",
"node_shared_libuv": "false",
"node_shared_nghttp2": "false",
"node_shared_openssl": "false",
"node_shared_zlib": "false",
"node_tag": "",
"node_target_type": "executable",
"node_use_bundled_v8": "true",
"node_use_dtrace": "false",
"node_use_etw": "false",
"node_use_node_code_cache": "true",
"node_use_node_snapshot": "true",
"node_use_openssl": "true",
"node_use_v8_platform": "true",
"node_with_ltcg": "false",
"node_without_node_options": "false",
"openssl_fips": "",
"openssl_is_fips": "false",
"ossfuzz": "false",
"shlib_suffix": "so.88",
"target_arch": "x64",
"v8_enable_31bit_smis_on_64bit_arch": 0,
"v8_enable_gdbjit": 0,
"v8_enable_i18n_support": 1,
"v8_enable_inspector": 1,
"v8_enable_lite_mode": 0,
"v8_enable_object_print": 1,
"v8_enable_pointer_compression": 0,
"v8_no_strict_aliasing": 1,
"v8_optimized_debug": 1,
"v8_promise_internal_field_count": 1,
"v8_random_seed": 0,
"v8_trace_maps": 0,
"v8_use_siphash": 1,
"want_separate_host_toolset": 0,
"nodedir": "/home/harrisond/.cache/node-gyp/15.11.0",
"standalone_static_library": 1
}
}

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commands/fun/google.js Normal file
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const googleIt = require("google-it");
const Discord = require('discord.js');
module.exports = {
name: 'google',
description: 'Google shit or something',
execute(message, args) {
let query = ''
for(i in args){
query += args[i]+' '
}
console.log(query)
googleIt({'limit': 1, 'query': query, 'disableConsole':'true'}).then(results => {
const embed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle(results[0].title)
.setURL(results[0].link)
.setDescription(results[0].snippet)
message.reply(embed)
}).catch(e => {
// any possible errors that might have occurred (like no Internet connection)
})
},
};

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commands/fun/leet.js Normal file
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const leet = require("../../helpers/leetspeak");
module.exports = {
name: 'leet',
description: 'leet speak translator',
async execute(message, args) {
var text = ''
for(i in args){
text += args[i]+' '
}
text = text.slice(0, text.length-1)
console.log(text)
let output = await leet.convertInput(text)
message.reply(output)
},
};

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commands/fun/ping.js Normal file
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module.exports = {
name: 'ping',
description: 'Ping!',
execute(message, args) {
message.channel.send('Pong!');
},
};

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commands/fun/steam.js Normal file
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const steamer = require('../../helpers/steamer.js')
const Discord = require('discord.js');
const appid = require('appid')
const request = require("request-promise-cache");
const fs = require("fs")
function getID(input){
return new Promise (async (resolve, reject) => {
let result = await appid(input)
resolve(result)
})
}
const api = "https://api.steampowered.com/ISteamApps/GetAppList/v0002/";
let options = {
url: api,
cacheKey: api,
cacheTLL: 1000*60*60
};
function name_exact(name) {
return new Promise((resolve, reject) => {
request(options).then(data => {
data = JSON.parse(data);
resolve(data.applist.apps.filter(a => a.name === name)[0]);
}).catch(e => reject(e));
})
}
module.exports = {
name: 'steam',
description: 'steam getter!',
async execute(message, args) {
if(args[0] == 'game'){
let input = "";
for(i=1; i<args.length;i++){
input += args[i]+' '
}
input = input.slice(0, input.length-1)
console.log(input)
let appID
try{
appID = await name_exact(input)
} catch(error){
console.log(error)
message.reply('Couldnt find game')
}
if (!appID){
message.reply('oi couldnt find game')
}else {
let game
try{
game = await steamer.game(appID.appid)
} catch(error){
console.log(error);
message.reply('Couldnt find game')
}
console.log(game)
if (game[appID.appid] == undefined){
message.reply('ahhh fuck cant find shit with these eyes')
}else{
const embed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle('Game: '+game[appID.appid].data.name)
.setURL(game[appID.appid].data.website)
.setDescription(game[appID.appid].data.short_description)
.addFields(
{ name: 'Steam app ID', value: game[appID.appid].data.steam_appid },
)
.setTimestamp()
.setFooter('heh nice');
message.reply(embed)
}
}
}
if(args[0] == "ownedGames"){
let steamID = args[1]
if(args[1] = 'url'){
let response = await steamer.getSteamID(args[2])
steamID = response.response.steamid
}
if (!steamID) {
return res.status(500).send("SteamID parameter required.");
}
let games
try{
games = await steamer.ownedGames(steamID)
} catch(error){
console.log(error)
}
if(games == null){
message.reply("could not find player "+ args[1] )
}else{
message.reply(steamID+" Owns "+games.response.game_count+" games on steam")
}
}
if(args[0] == "recentgames"){
let steamID = args[1]
if(args[1] = 'url'){
let response = await steamer.getSteamID(args[2])
steamID = response.response.steamid
}
if (!steamID) {
return res.status(500).send("SteamID parameter required.");
}
let games
try{
games = await steamer.recentGames(steamID)
} catch(error){
console.log(error)
}
if (games.response.total_count == 0){
message.reply('Sad bois, no games played in the last 2 weeks')
}else{
let gameslist = games.response.games
let description = '';
for(games in gameslist){
description += gameslist[games].name+'\n'
}
const embed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle(args[2]+'\'s recent games')
.setDescription(description)
.setTimestamp()
.setFooter('heh nice');
message.reply(embed)
}
}
if (args[0] == 'user'){
let steamID = args[1]
if(args[1] = 'url'){
let response = await steamer.getSteamID(args[2])
steamID = response.response.steamid
}
if (!steamID) {
return res.status(500).send("SteamID parameter required.");
}
let user
try{
user = await steamer.user(steamID)
} catch(error){
console.log(error)
}
console.log(user.response.players[0])
player = user.response.players[0]
let created = new Date(player.timecreated * 1000).toLocaleDateString('en-au')
let online = new Date(player.lastlogoff * 1000).toLocaleDateString('en-au')
const embed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle(player.profileurl)
.setURL(player.profileurl)
.setAuthor(player.personaname)
.setThumbnail(player.avatarfull)
.addFields(
{ name: 'Date Created', value: created },
{ name: 'Last online', value: online}
)
.setTimestamp()
.setFooter('heh made by expand#0001');
message.reply(embed)
}
if(args[0] == 'gamenews'){
let input = "";
for(i=1; i<args.length;i++){
input += args[i]+' '
}
input = input.slice(0, input.length-1)
console.log(input)
let appID
try{
appID = await name_exact(input)
} catch(error){
console.log(error)
message.reply('Couldnt find game')
}
let news = await steamer.gameNews(appID.appid)
console.log(news.appnews.newsitems[0])
time = new Date(news.appnews.newsitems[0].date*1000).toLocaleDateString('en-au')
const embed = new Discord.MessageEmbed()
.setColor('#0099ff')
.setTitle(news.appnews.newsitems[0].title)
.setURL(news.appnews.newsitems[0].url)
.setTimestamp(time)
.setFooter(news.appnews.newsitems[0].feedlabel);
message.reply(embed)
}
},
};
//gameNews,

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module.exports = {
name: 'kick',
description: 'Tag a member and kick them (but not really).',
guildOnly: true,
permissions: 'KICK_MEMBERS',
execute(message) {
if (!message.mentions.users.size) {
return message.reply('you need to tag a user in order to kick them!');
}
const taggedUser = message.mentions.users.first();
message.channel.send(`You wanted to kick: ${taggedUser.username}`);
},
};

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module.exports = {
name: 'prune',
description: 'Prune up to 99 messages.',
permissions: 'MANAGE_MESSAGES',
execute(message, args) {
const amount = parseInt(args[0]) + 1;
if (isNaN(amount)) {
return message.reply('that doesn\'t seem to be a valid number.');
} else if (amount <= 1 || amount > 100) {
return message.reply('you need to input a number between 1 and 99.');
}
message.channel.bulkDelete(amount, true).catch(err => {
console.error(err);
message.channel.send('there was an error trying to prune messages in this channel!');
});
},
};

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module.exports = {
name: 'rolekick',
description: 'kick an entire role worth of peeps.',
guildOnly: true,
permissions: 'KICK_MEMBERS',
execute(message, args) {
console.log('fetching roles')
message.guild.roles.fetch({cache: true})
console.log('fetching members')
message.guild.members.fetch({cache: true})
.then()
const roleID = message.content.slice(13, message.content.length-1)
console.log(roleID)
let membersWithRole = message.guild.roles.cache.get(roleID).members.map(member => member.id);
for(i=0;i<membersWithRole.length; i++){
console.log(membersWithRole[i])
let member = message.guild.member(membersWithRole[i])
member.kick('purge the infidels')
};
message.reply('Mass Role puge complete')
}
}

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const fs = require("fs");
const got = require("got");
String.prototype.splice = function (idx, rem, str) {
return this.slice(0, idx) + str + this.slice(idx + Math.abs(rem));
};
module.exports = {
name: "whitelist",
description: "Whitelist a user on the minecraft server",
guildOnly: true,
permissions: "KICK_MEMBERS",
async execute(message, args) {
if (!args) {
return message.reply("You need to type the user you want whitelisted");
} else {
let file = JSON.parse(fs.readFileSync("../whitelist.json"));
let player = await got(
"https://api.mojang.com/users/profiles/minecraft/" + args[0]
);
player = JSON.parse(player.body);
player.id = player.id.splice(8, 0, "-");
player.id = player.id.splice(13, 0, "-");
player.id = player.id.splice(18, 0, "-");
player.id = player.id.splice(23, 0, "-");
let format = {
uuid: player.id,
name: player.name,
};
file.push(format);
fs.writeFileSync("../whitelist.json", JSON.stringify(file));
return message.reply("Whitelisted user: " + player.name);
}
},
};

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module.exports = {
name: 'args-info',
description: 'Information about the arguments provided.',
args: true,
execute(message, args) {
if (args[0] === 'foo') {
return message.channel.send('bar');
}
message.channel.send(`First argument: ${args[0]}`);
},
};

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module.exports = {
name: 'avatar',
description: 'Get the avatar URL of the tagged user(s), or your own avatar.',
aliases: ['icon', 'pfp'],
execute(message) {
if (!message.mentions.users.size) {
return message.channel.send(`Your avatar: <${message.author.displayAvatarURL({ dynamic: true })}>`);
}
const avatarList = message.mentions.users.map(user => {
return `${user.username}'s avatar: <${user.displayAvatarURL({ dynamic: true })}>`;
});
message.channel.send(avatarList);
},
};

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const prefix = process.env.PREFIX
module.exports = {
name: 'help',
description: 'List all of my commands or info about a specific command.',
aliases: ['commands'],
usage: '[command name]',
cooldown: 5,
execute(message, args) {
const data = [];
const { commands } = message.client;
if (!args.length) {
data.push('Here\'s a list of all my commands:');
data.push(commands.map(command => command.name).join(', '));
data.push(`\nYou can send \`${prefix}help [command name]\` to get info on a specific command!`);
return message.author.send(data, { split: true })
.then(() => {
if (message.channel.type === 'dm') return;
message.reply('I\'ve sent you a DM with all my commands!');
})
.catch(error => {
console.error(`Could not send help DM to ${message.author.tag}.\n`, error);
message.reply('it seems like I can\'t DM you!');
});
}
const name = args[0].toLowerCase();
const command = commands.get(name) || commands.find(c => c.aliases && c.aliases.includes(name));
if (!command) {
return message.reply('that\'s not a valid command!');
}
data.push(`**Name:** ${command.name}`);
if (command.aliases) data.push(`**Aliases:** ${command.aliases.join(', ')}`);
if (command.description) data.push(`**Description:** ${command.description}`);
if (command.usage) data.push(`**Usage:** ${prefix}${command.name} ${command.usage}`);
data.push(`**Cooldown:** ${command.cooldown || 3} second(s)`);
message.channel.send(data, { split: true });
},
};

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const fs = require('fs');
module.exports = {
name: 'reload',
description: 'Reloads a command',
args: true,
execute(message, args) {
const commandName = args[0].toLowerCase();
const command = message.client.commands.get(commandName)
|| message.client.commands.find(cmd => cmd.aliases && cmd.aliases.includes(commandName));
if (!command) {
return message.channel.send(`There is no command with name or alias \`${commandName}\`, ${message.author}!`);
}
const commandFolders = fs.readdirSync('./commands');
const folderName = commandFolders.find(folder => fs.readdirSync(`./commands/${folder}`).includes(`${commandName}.js`));
delete require.cache[require.resolve(`../${folderName}/${command.name}.js`)];
try {
const newCommand = require(`../${folderName}/${command.name}.js`);
message.client.commands.set(newCommand.name, newCommand);
message.channel.send(`Command \`${command.name}\` was reloaded!`);
} catch (error) {
console.error(error);
message.channel.send(`There was an error while reloading a command \`${command.name}\`:\n\`${error.message}\``);
}
},
};

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module.exports = {
name: 'server',
description: 'Display info about this server.',
execute(message) {
message.channel.send(`Server name: ${message.guild.name}\nTotal members: ${message.guild.memberCount}`);
},
};

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module.exports = {
name: 'user-info',
description: 'Display info about yourself.',
execute(message) {
message.channel.send(`Your username: ${message.author.username}\nYour ID: ${message.author.id}`);
},
};

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const alphabetBasic = {
'a': '4',
'b': '8',
'e': '3',
'f': 'f',
'g': '6', // or 9
'i': '1', // or |
'o': '0',
's': '5',
't': '7' // or +
}
const alphabetAdvanced = {
'c': '(', // or k or |< or /<
'd': '<|',
'h': '|-|',
'k': '|<', // or /<
'l': '|', // or 1
'm': '|\\/|',
'n': '|\\|',
'p': '|2',
'u': '|_|',
'v': '/', // or \/
'w': '//', // or \/\/
'x': '><',
'y': '\'/'
}
const alphabetReversed = [
[/(\|\\\/\|)/g, 'm'],
[/(\|\\\|)/g, 'n'],
[/(\()/g, 'c'],
[/(<\|)/g, 'd'],
[/\|-\|/g, 'h'],
[/(\|<)/g, 'k'],
[/(\|2)/g, 'p'],
[/(\|_\|)/g, 'u'],
[/(\/\/)/g, 'w'],
[/(><)/g, 'x'],
[/(\|)/g, 'l'],
[/(\'\/)/g, 'y'],
[/(\/)/g, 'v'],
[/(1)/g, 'i'],
[/(0)/g, 'o'],
[/(3)/g, 'e'],
[/(4)/g, 'a'],
[/(5)/g, 's'],
[/(6)/g, 'g'],
[/(7)/g, 't'],
[/(8)/g, 'b'],
[/(ph)/g, 'f'],
]
// Convert input into l33t
const convertInput = (text, useAdvanced = 'n') => {
for (let i = 0; i < text.length; i++) {
let alphabet
let letter = text[i].toLowerCase()
if (useAdvanced.toLowerCase() === 'y') {
// Use advanced l33t speak alphabet
alphabet = alphabetBasic[letter] ? alphabetBasic[letter] : alphabetAdvanced[letter]
} else {
// Use basic l33t speak alphabet
alphabet = alphabetBasic[letter]
}
if (alphabet) {
text = text.replace(text[i], alphabet)
}
}
// Show the result in console
console.log(text)
return text
}
const convertInputReverse = (text) => {
text = text.toLowerCase()
alphabetReversed.map((x) => {
text = text.replace(x[0], x[1])
})
console.log(text)
return text
}
module.exports = { convertInput, convertInputReverse }

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const baseURL = "https://api.steampowered.com/"
const token = '6CF857296B7A47108E148C40164822B2'
var http = require("http");
const superagent = require("superagent")
async function createRequest(interfaceName, method, version) {
let url = `${baseURL}/${interfaceName}/${method}/v${version}/?key=${token}&format=json`;
return url;
}
async function ownedGames(steamID) {
return new Promise((resolve, reject) => {
let req = http.get(`http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=${token}&steamid=${steamID}&format=json`, function(res){
var body = ""
res.on('data', function(chunk) {
body += chunk;
});
res.on('end', function() {
let json
try{
json = JSON.parse(body)
} catch(error){
console.log(error)
}
resolve(json);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
async function getSteamID(vanityUrl) {
return new Promise((resolve, reject) => {
let req = http.get(`http://api.steampowered.com/ISteamUser/ResolveVanityURL/v0001/?key=${token}&vanityurl=${vanityUrl}&format=json`, function(res){
var body = ""
res.on('data', function(chunk) {
body += chunk;
});
res.on('end', function() {
let json
try{
json = JSON.parse(body)
} catch(error){
console.log(error)
}
resolve(json);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
async function recentGames(steamID) {
return new Promise((resolve, reject) => {
let req = http.get(`http://api.steampowered.com/IPlayerService/GetRecentlyPlayedGames/v0001/?key=${token}&steamid=${steamID}&format=json`, function(res){
var body = ""
res.on('data', function(chunk) {
body += chunk;
});
res.on('end', function() {
let json
try{
json = JSON.parse(body)
} catch(error){
console.log(error)
}
resolve(json);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
async function user(steamID) {
return new Promise((resolve, reject) => {
let req = http.get(`http://api.steampowered.com/ISteamUser/GetPlayerSummaries/v0002/?key=${token}&steamids=${steamID}`, function(res){
var body = ""
res.on('data', function(chunk) {
body += chunk;
});
res.on('end', function() {
let json
try{
json = JSON.parse(body)
} catch(error){
console.log(error)
}
resolve(json);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
async function gameNews(appID) {
return new Promise((resolve, reject) => {
let req = http.get(`http://api.steampowered.com/ISteamNews/GetNewsForApp/v0002/?appid=${appID}&count=1&maxlength=300&format=json`, function(res){
var body = ""
res.on('data', function(chunk) {
body += chunk;
});
res.on('end', function() {
let json
try{
json = JSON.parse(body)
} catch(error){
console.log(error)
}
resolve(json);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
async function game(appID) {
return new Promise((resolve, reject) => {
let req = http.request(`https://store.steampowered.com/api/appdetails?appids=${appID}`, function(res){
var body = [];
res.on('data', function(chunk) {
body.push(chunk);
});
res.on('end', function() {
try {
body = JSON.parse(Buffer.concat(body).toString());
} catch(e) {
reject(e);
}
resolve(body);
});
});
req.on('error', (e) => {
reject(e.message);
});
// send the request
req.end();
})
}
module.exports = {
getSteamID,
game,
gameNews,
user,
createRequest,
ownedGames,
recentGames,
}

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const fs = require("fs");
const fetch = require("node-fetch");
const { Client, MessageAttachment, Collection } = require("discord.js");
const dotenv = require("dotenv");
dotenv.config();
const prefix = process.env.PREFIX;
const client = new Client();
client.commands = new Collection();
client.cooldowns = new Collection();
const commandFolders = fs.readdirSync("./commands");
for (const folder of commandFolders) {
const commandFiles = fs
.readdirSync(`./commands/${folder}`)
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${folder}/${file}`);
client.commands.set(command.name, command);
}
}
client.once("ready", () => {
console.log("Ready!");
});
client.on("message", async (message) => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(/ +/);
const commandName = args.shift().toLowerCase();
const command =
client.commands.get(commandName) ||
client.commands.find(
(cmd) => cmd.aliases && cmd.aliases.includes(commandName)
);
if (!command) return;
if (command.guildOnly && message.channel.type === "dm") {
return message.reply("I can't execute that command inside DMs!");
}
if (command.permissions) {
const authorPerms = message.channel.permissionsFor(message.author);
if (!authorPerms || !authorPerms.has(command.permissions)) {
return message.reply("You can not do this!");
}
}
if (command.args && !args.length) {
let reply = `You didn't provide any arguments, ${message.author}!`;
if (command.usage) {
reply += `\nThe proper usage would be: \`${prefix}${command.name} ${command.usage}\``;
}
return message.channel.send(reply);
}
const { cooldowns } = client;
if (!cooldowns.has(command.name)) {
cooldowns.set(command.name, new Collection());
}
const now = Date.now();
const timestamps = cooldowns.get(command.name);
const cooldownAmount = (command.cooldown || 3) * 1000;
if (timestamps.has(message.author.id)) {
const expirationTime = timestamps.get(message.author.id) + cooldownAmount;
if (now < expirationTime) {
const timeLeft = (expirationTime - now) / 1000;
return message.reply(
`please wait ${timeLeft.toFixed(
1
)} more second(s) before reusing the \`${command.name}\` command.`
);
}
}
timestamps.set(message.author.id, now);
setTimeout(() => timestamps.delete(message.author.id), cooldownAmount);
try {
command.execute(message, args, client);
} catch (error) {
console.error(error);
message.reply("there was an error trying to execute that command!");
}
});
client.login(process.env.TOKEN);

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{
"name": "discordbot",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "node index.js"
},
"repository": {
"type": "git",
"url": "http://10.10.4.20:3000/HarrisonDubois/discordbot.git"
},
"author": "Expand",
"license": "ISC",
"dependencies": {
"appid": "^1.0.3",
"discord.js": "^12.5.3",
"dotenv": "^10.0.0",
"file-type": "^16.5.0",
"fs": "^0.0.1-security",
"get-pixels": "^3.3.2",
"google-it": "^1.6.2",
"got": "^11.8.2",
"moment": "^2.29.1",
"node-fetch": "^2.6.1",
"request-promise-cache": "^2.0.1",
"superagent": "^6.1.0",
"unirest": "^0.6.0"
}
}

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