[PREVIOUS PAGE](user_side.md) | [NEXT PAGE](../building.md) # Implementation Features ## [Parallel Hashmap](https://github.com/greg7mdp/parallel-hashmap) ### STD vs phmap this parallel hashmap implementation is the basis of CCash, its where all the user data is stored, compared to the STD's `std::unordered_map` its much faster, this, multi threading support, and more can be found in the [writeup](https://greg7mdp.github.io/parallel-hashmap/). ### Scalability below is `GetBal()` being called where `x` axis grows with # of users reaching 10 million users, `y` axis is time in ns. The name given is random between 0 and max users at that time as to provide more accurate results. ![image](GetBal().png) as the graph demonstrates, regardless of size GetBal remains consistent at ~39ns on my 3700x single threaded. ## [xxHash](https://github.com/Cyan4973/xxHash) xxhash is used for both hashing of passwords for storage aswell as the usernames for indexing the phmap. ## [Base64](https://github.com/aklomp/base64) base64 decoding is required for Basic Auth so I used this clean and fast solution found [here](https://github.com/aklomp/base64) which uses SIMD. ## [Simdjson](https://github.com/simdjson/simdjson) simdjson was the fastest JSON parsing I could find, I found its SIMD and OnDemand parsing attractive so its used for request parsing. ## [Drogon webframework](https://github.com/an-tao/drogon) at the time of making this doc Drogon is the 3rd fastest web framework as per [this](https://www.techempower.com/benchmarks/#section=data-r20&hw=ph&test=composite) sites metric of measuring web frameworks, it also has multi threading support. ## Sparse saving ### Saving on close when the program is interupted with CONTROL + C it will save before closing the webserver, **it will not however save during a crash**. ### Auto Saving every `n` minutes, a configurable amount at launch, CCash will save. ### Changes for the above two cases, it will only save if changes have been made since last commit. ## Multi-threading support considering phmap and drogon both massively benefit from multi threaded it seemed obvious that the entire program should aswell, this is enabled by default and manually settable at `MULTI_THREADED`. Below are some graphs visualizing the gain of doing so: ## Backwards Compatible API versioning is implemented by the endpoints path, for example `/v1`. Breaking changes will ideally be sparse and backwards compatability will be maintained, for example ideally API `v3` instance can still run `v1` endpoints.