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# Building
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# Building
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[PREVIOUS PAGE](features/implementation.md) | [NEXT PAGE](FAQ.md)
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## Drogon Depedencies
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## Drogon Depedencies
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@ -52,5 +53,4 @@ with `-D`
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```
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```
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cmake <flags of your choice or none> ..
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cmake <flags of your choice or none> ..
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make -j<threads>
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make -j<threads>
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```
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```
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[PREVIOUS PAGE](features/implementation.md) | [NEXT PAGE](FAQ.md)
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[PREVIOUS PAGE](explanation.md) | [NEXT PAGE](endpoints.md)
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| language |
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| language |
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| -------- |
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| -------- |
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[PREVIOUS PAGE](explanation.md) | [NEXT PAGE](endpoints.md)
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# API endpoints
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# API endpoints
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[PREVIOUS PAGE](endpoints.md) | [NEXT PAGE](../existing_services.md)
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[PREVIOUS PAGE](endpoints.md) | [NEXT PAGE](../existing_services.md)
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## KEY
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## KEY
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[PREVIOUS PAGE](../../idea.md) | [NEXT PAGE](APIs.md)
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Using the ledger's API allows (you/others) to (make/use) connected services that utilize the ledger, below is a visual represenation of connected services:
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Using the ledger's API allows (you/others) to (make/use) connected services that utilize the ledger, below is a visual represenation of connected services:
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@ -16,6 +17,4 @@ to make a connected service yourself you can do so by using one of the [langauge
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if an API does not exist for your language it is simple to make one, and I encourage you to add it to this list if you do decide to.
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if an API does not exist for your language it is simple to make one, and I encourage you to add it to this list if you do decide to.
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while developing make sure to reference the list of [endpoints](endpoints.md)
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while developing make sure to reference the list of [endpoints](endpoints.md)
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[PREVIOUS PAGE](../../idea.md) | [NEXT PAGE](APIs.md)
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| [Luke](https://github.com/LukeeeeBennett) | Docker package |
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| [Luke](https://github.com/LukeeeeBennett) | Docker package |
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| [React](https://github.com/Reactified) | logo |
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| [React](https://github.com/Reactified) | logo |
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| [Expand](https://github.com/Expand-sys) | fixed docker package |
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| [Expand](https://github.com/Expand-sys) | fixed docker package |
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| [Doggo](https://github.com/FearlessDoggo21) | Logs optimized |
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| [Doggo](https://github.com/FearlessDoggo21) | Logs optimized |
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[PREVIOUS PAGE](idea.md) | [NEXT PAGE](connected_services/how_to/explanation.md)
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[PREVIOUS PAGE](user_side.md) | [NEXT PAGE](../building.md)
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# Implementation Features
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# Implementation Features
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## Parallel Hashmap
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## Parallel Hashmap
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## xxHash
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## xxHash
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## drogon webframework
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## drogon webframework
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## multi-threading support
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## multi-threading support
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## intelligent saving
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## intelligent saving
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## Backwards Compatible API
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## Backwards Compatible API
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[PREVIOUS PAGE](user_side.md) | [NEXT PAGE](../building.md)
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[PREVIOUS PAGE](../connected_services/existing_services.md) | [NEXT PAGE](implementation.md)
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# Features
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# Features
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## Performance
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## Performance
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## Accessibility
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## Accessibility
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## Security
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## Security
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## Other
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## Other
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[PREVIOUS PAGE](../connected_services/existing_services.md) | [NEXT PAGE](implementation.md)
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[PREVIOUS PAGE](../README.md) | [NEXT PAGE](connected_services/how_to/explanation.md)
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CCash is a web server hosting a ledger for Minecraft, able to be used from anything that can interact with its Restful API, including ComputerCraft.
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CCash is a web server hosting a ledger for Minecraft, able to be used from anything that can interact with its Restful API, including ComputerCraft.
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the currency model most Minecraft Servers adopt if any, is resource based, usually diamonds, this model is fraught with issues however:
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the currency model most Minecraft Servers adopt if any, is resource based, usually diamonds, this model is fraught with issues however:
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@ -20,6 +21,4 @@ or on localhost:
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running it local to the minecraft server reduces latency for ComputerCraft connected services, fortunately CCash is sufficiently lightweight as to not impact performance on most setups.
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running it local to the minecraft server reduces latency for ComputerCraft connected services, fortunately CCash is sufficiently lightweight as to not impact performance on most setups.
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**DISCLAIMER: if you are to run it locally and want to use ComputerCraft with it, make sure to add `127.0.0.1` to ComputerCraft's config section `allowed_domains`**
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**DISCLAIMER: if you are to run it locally and want to use ComputerCraft with it, make sure to add `127.0.0.1` to ComputerCraft's config section `allowed_domains`** \
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[PREVIOUS PAGE](../README.md) | [NEXT PAGE](connected_services/how_to/explanation.md)
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