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[PREVIOUS PAGE](building.md)
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@ -52,4 +52,5 @@ with `-D`
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```
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cmake <flags of your choice or none> ..
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make -j<threads>
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```
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```
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[PREVIOUS PAGE](features/implementation.md) | [NEXT PAGE](FAQ.md)
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[PREVIOUS PAGE](how_to/endpoints.md) | [NEXT PAGE](../features/user_side.md)
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| language |
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| -------- |
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| -------- |
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[PREVIOUS PAGE](explanation.md) | [NEXT PAGE](endpoints.md)
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# API endpoints
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[PREVIOUS PAGE](endpoints.md) | [NEXT PAGE](../existing_services.md)
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## KEY
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`Jresp` - Json Response, json must be accepted in the `Accept` header, be that via `application/json` or `*/*`, failing to do so results in error `406`
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@ -24,4 +26,5 @@
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| name | v1 |
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| :----- | :----------------: |
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| GetBal | :heavy_check_mark: |
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| GetLog | :heavy_check_mark: |
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| GetLog | :heavy_check_mark: |
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@ -16,4 +16,6 @@ to make a connected service yourself you can do so by using one of the [langauge
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if an API does not exist for your language it is simple to make one, and I encourage you to add it to this list if you do decide to.
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while developing make sure to reference the list of [endpoints](endpoints.md)
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while developing make sure to reference the list of [endpoints](endpoints.md)
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[PREVIOUS PAGE](../../contributors.md) | [NEXT PAGE](APIs.md)
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@ -5,4 +5,6 @@
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| [Luke](https://github.com/LukeeeeBennett) | Docker package |
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| [React](https://github.com/Reactified) | logo |
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| [Expand](https://github.com/Expand-sys) | fixed docker package |
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| [Doggo](https://github.com/FearlessDoggo21) | Logs optimized |
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| [Doggo](https://github.com/FearlessDoggo21) | Logs optimized |
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[PREVIOUS PAGE](idea.md) | [NEXT PAGE](connected_services/how_to/explanation.md)
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## drogon webframework
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## multi-threading support
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## intelligent saving
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## Backwards Compatible API
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## Backwards Compatible API
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[PREVIOUS PAGE](user_side.md) | [NEXT PAGE](../building.md)
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## Performance
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## Accessibility
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## Security
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## Other
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## Other
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[PREVIOUS PAGE](../connected_services/existing_services.md) | [NEXT PAGE](implementation.md)
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@ -20,4 +20,6 @@ or on localhost:
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running it local to the minecraft server reduces latency for ComputerCraft connected services, fortunately CCash is sufficiently lightweight as to not impact performance on most setups.
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**DISCLAIMER: if you are to run it locally and want to use ComputerCraft with it, make sure to add `127.0.0.1` to ComputerCraft's config section `allowed_domains`**
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**DISCLAIMER: if you are to run it locally and want to use ComputerCraft with it, make sure to add `127.0.0.1` to ComputerCraft's config section `allowed_domains`**
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[PREVIOUS PAGE](../README.md) | [NEXT PAGE](contributors.md)
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