From 1fec2ed87685c0967d199933909a0696847a89fe Mon Sep 17 00:00:00 2001 From: William Katz Date: Thu, 8 Apr 2021 20:01:28 -0700 Subject: [PATCH 1/3] :bulb: description in README --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index 9bd6c6c..1f78c60 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,18 @@ A complete simplification and improvement to the CCash project. A webserver hosting a bank system for Minecraft, able to be used from web browser or from CC/OC if you're playing modded. +### Description + +the currency model most Minecraft Servers adopt if any, is resource based, usually diamonds, this model is fraught with issues however: + +* the primary issue is minecraft worlds are infinite leading to hyper inflation as everyone accrues more diamonds +* there is no central authority minting the currency, any consumer can introduce more diamonds to the system +* some resources are passively reapable, making the generation of currency a larger focus then of products +* locality is required for transaction +* theft is possible, ownership is possession based + +CCash solves these issues and adds a level of abstraction, the main idealogical guideline of CCash is to have fast core operations that other services that build on top of this abstraction + #### Build ``` From 0d108e828abe8dd7762c295b317026cecfa55327 Mon Sep 17 00:00:00 2001 From: William Katz Date: Thu, 8 Apr 2021 20:02:45 -0700 Subject: [PATCH 2/3] :fire: extra "that" --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1f78c60..7a201eb 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ the currency model most Minecraft Servers adopt if any, is resource based, usual * locality is required for transaction * theft is possible, ownership is possession based -CCash solves these issues and adds a level of abstraction, the main idealogical guideline of CCash is to have fast core operations that other services that build on top of this abstraction +CCash solves these issues and adds a level of abstraction, the main idealogical guideline of CCash is to have fast core operations that other services build on top of this abstraction #### Build From 21a92a5793bd293411da72808f5ab906bdbbc9cf Mon Sep 17 00:00:00 2001 From: William Katz Date: Thu, 8 Apr 2021 20:04:31 -0700 Subject: [PATCH 3/3] simplified --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 7a201eb..6449098 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ the currency model most Minecraft Servers adopt if any, is resource based, usual * locality is required for transaction * theft is possible, ownership is possession based -CCash solves these issues and adds a level of abstraction, the main idealogical guideline of CCash is to have fast core operations that other services build on top of this abstraction +CCash solves these issues and adds a level of abstraction, the main philosophy of CCash is to have fast core operations that other services build on #### Build